
So I'm working on a short, keyword-driven IF game following the adventures of a pair of crime fighters in a retro-futuristic, 1910s/20s styled city. I've planned seven separate locations, each with their own little puzzle, conversation or event, and so far the first two are pretty much done.
This has been a good two or three months in the planning, but hopefully implementation will be finished in a month or two.
No comments:
Post a Comment