I gave myself a schedule for this thing. I'm not running behind, yet, but I'm worrying about scale.
What I want to do this week is to get the structure of the game in place, from start to finish. This is actually my normal modus operandi, and, without going into why I did something different this time, I think getting this done will do a lot to take the pressure off.
With the skeleton down and sorted, it's just a case of fleshing it out, and if things don't get fleshed out as much as they could do, well, no biggy. But right now I'm slogging along at a slow pace and looking at a finish line that's a lot further away than I want it to be.
So this is my short term aim. Although there's a million-and-one other things I need to worry about as well.
Monday, 17 May 2010
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