Showing posts with label Philateloids. Show all posts
Showing posts with label Philateloids. Show all posts

Tuesday, 10 June 2025

June

The throughline of case one is complete, but there's still plenty left to implement for it... Probably this is a good time to share an early prototype with someone and get some initial feedback, but I'm still trying to pluck up the courage.

In the meantime, I made a silly hypertext game that I'm disproportionately proud of.