Tuesday, 10 May 2011

Love, Hate and the Mysterious Ocean Tower

For the Speed IF Jacket 4 event...

Love, Hate and the Mysterious Ocean Tower
A brief story of love, romance and cosmic horror.

Originally written in a week, this interactive vignette whisks you through a world where terrible powers and inhuman foes threaten the very existence of humanity - and the only one who can save us is a magnificent bastard in pink trainers.

Since that initial week of work, I've spent some time fleshing the thing out (with plenty of help from my trusty beta-testers). It's still a small game, but the setting is much more fully implemented, and I threw in a few additional endings for good measure.


Love, Hate etc. is available to play in your browser via Parchment.


Or you can download the story file (mirror|random mirror) and run it with a Z-machine interpreter.

See this page for help finding an interpreter. I use Frotz, while others swear by Gargoyle.


gnome said...

Another excellent game by you kind Sir CEJ. Fantastic, simply fantastic!

Commissar64 said...

Excellent indeed. Thanks for that!


These are the endings I found:
Stabbing yourself with the dagger
Stabbing Peyton with the dagger
Running away
Willingly being stabbed by Peyton

Is this all of the endings?
Will I ever get learn of the horror that lies in Peyton's left eye? :)

Pacian said...

@Gnome: I accept your hyperbole with gratitude.

@Commissar64: There is, in fact, one more ending - what I tend to think of as the game's "good" ending, relatively speaking.

gnome said...

@ Pacian: I humbly thank you for accepting my very reasonable hyperbole. Not to go and try stab things. How didn't I think of this?

Ithmeer said...

Quite an excellent game. Touching at times and very funny.

Unknown said...

I really adored this. Very evocative. Though so many things are left unexplained, the setting still feels rounded out. I also love how your decisions lend nuance to Nicky, how each ending gives him a specific feel. I would love to see more of this world and these characters!

That "good" end took the longest to find, heh. I'm glad I stuck with it, though.

Pacian said...

Thanks, D. I'm glad you liked it.

Stadtgorilla said...

I also find this game absolutely fantastic! I wrote a couple of lines over at my page at

Pacian said...

Thanks, Stadtgorilla!

I'm glad you liked it.

Ricardo said...

I like the direct style and, well, pacing of your IF. They just flow fluidly. Even a short one like this is packful with mood, drama and characterization.

Short and excellent IF like this is what is needed to get more people into it, I believe. I usually point beginners to this one, Cadre's 09:05, Plotkin's Shade and Nelson's Balances.

so, keep it up. You're one of my favorite IF authors, hands down. Wish TADS got a web interpreter too...

Pacian said...

Thanks Ricardo.

TADS kind of has a web interpreter, but it's not as simple to use as Parchment (the games have to be compiled in a particular way), and I've never got my head around it.

Okami Blackcrystal said...

I was so happy when I found the "good" ending! Although the story was short, I can't. Stop. Thinking about it.

Pacian said...

Thanks. :)