I need to get back to doing these closer to the beginning of the month!
I'll confess that the issues I ran into making a larger game in Dialog soured me on the language a bit, and I started making my latest project in Inform 7. But open source contributors have been plugging away at Dialog's quirks, and Inform 7 continues to annoy me by sprinkling newlines where you least expect it to. (The Z-machine is also just a more widely supported format than Glulx.)
So I took a couple of days to reimplement my project in Dialog and now I'm making progress in a system I'm much happier with...
Next month I'll update with a bit more about what I'm doing and how you may get a chance to help...
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